You're also able to interrupt every line said to you, whether to bypass the story or to roleplay as a rude jerk, and doing so causes the text of the person speaking to scatter like smashed glass.Īll of this is important, because it turns out story is as much the appeal of this 2D platformer as its propulsive, Hotlime Miami-like ultraviolence. Katana Zero casts you as the Dragon, a bathrobe-wearing assassin carrying, yeah, a katana. Each mission involves the Dragon arriving at a location and try-die-repeating your way through enemies until you reach your eventual target. The Hotline Miami comparisons don't stop with this violent repetition though: there's also an excellent synthwave soundtrack, a fetish for '80s VHS aesthetic, and that aforementioned story, which involves the criminal underworld, unclear motives, an unreliable narrator, and which is told mainly via between mission visits to your apartment. If the individual elements lack novelty, it hardly matters. This is a game about execution - pun intended.Īlongside your sword, you have the ability to slow time, to wall-jump, and to do forward rolls during which you're invincible. Everyone dies in a single hit, both you and the enemies. This means I died a lot, but the instant restarts and frequent checkpoints meant I was never frustrated. ![]() Instead, I was constantly making progress as I worked out the order with which to take on enemies. I'd burst into a room, using the slam of the door to kill one enemy, then slash at another melee attacker just ahead. I'd slam the door into the goon, roly-poly invincibly past the second guy's attack, and slash him dead from behind. Before I could move, I'd get shot by someone on the other side of the same room - try again. Door, roll, slash, and this time I'd slow time and parry the bullet back at the shooter, killing him. Only now enemies on the floor above had heard the gunfire and were running towards me. Just don't forget to wear your bathrobe while playing.There's no delay to restarting, such that fighting 3 guys 4 times feels no different than fighting 12 guys once each. Not a masterpiece in any way but most certainly worth checking out if you like samurai assassins, VHS-nostalgia and fast paced one hit kill action in a gritty neo-noir world. This does however get better once you get past the slightly too easy first half of the game. The graphics and controls are good and the action is fast and satisfying even if it comes in a bit too short bursts early on in the game. You care for some of the characters, or at least one of them and after a few hours of playing the game, you are probably invested in the plot. There are even parts with unexpected emotional gravity. ![]() "Katana Zero" does however have a certain character of its own and not only in change of gameplay perspective. Yes this description fits both of these games perfectly. Sound familiar? Also you take orders from a shadowy organisation and between these hits you do menial tasks like drink herbal tea at home or go to the video store to rent movies. You play as an assasin, with halucinations and a questionable grasp on reality. ![]() You play as an "Katana Zero" is essentially a side scrolling version of "Hotline Miami" but with a flavor of 90s anime and samurai action. ![]() "Katana Zero" is essentially a side scrolling version of "Hotline Miami" but with a flavor of 90s anime and samurai action.
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